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Old Apr 27, 2007, 10:35 PM // 22:35   #621
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Anet has attempted and failed once again.

I'm sorry but this is the truth and I just cannot stand it where people just leave the game/sell their accounts/every other action possible because this game gets consistantly nerfed over and over.

This is a problem, I had a method to nerf solo farmers, although increase the rewards for group farming. Which ANet has decided not to do. You want to make the game profitable for casual players? Then why did you take away their white/blue drops? A point was risen before, that the players who HAVE accumulated wealth beyond belief doesn't have the chance to get at that stage anymore. This whole loot system... did nothing but ruin it for all your new customers, and casual gamers. Only the hardcore, full-time players now have rewards and a game they can enjoy time-cost free now. My proposal: Solo farming gets half of what they originally got one week ago, and team farming(more active people in the party) gain 4-5 times as much, depending on party size. This only makes sense.

Otherwise everyone just uses henchies+heroes in North Kryta and its the same as solo'ing underworld.

All ANet did was give ebay, and their loyal customers more problems.

I'm not buying GW2.
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Old Apr 27, 2007, 10:59 PM // 22:59   #622
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Quote:
Originally Posted by rohlfinator
The reality of the situation is probably somewhere in the middle. The only way to know for sure how the update will affect all players is to have access to player data, so only ArenaNet will have the best view of the big picture.

I would also caution you on your extrapolation of player opinions to the full population. With a population of 3 million players, you would need to sample hundreds of randomly selected players to get any sort of accurate picture of the situation. Choosing all your samples from the same guild or the same forum is hardly meaningful at all, as it will introduce significant bias.
Quote:
Originally Posted by blackbird71
I do the best with what I've got. I take in what Anet tells me, what I see with my own eyes, what I'm told by people I trust, and I add it all up.
Then by your own admitting you are biased. Perhaps somewhat of a hypocrite for appreciating what Anet has to tell you unconditionally about their updates, while at the same time claiming not having to accept anything they have to say "automatically" out of your skepticism? I'm assuming you're caught in a serious contradiction, or following these things is getting old real fast.
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Old Apr 27, 2007, 11:08 PM // 23:08   #623
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Farming has never been better, Good job Anet. < I'm 100% serious

Sorry no more garbage picking in game for gold.
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Old Apr 28, 2007, 12:19 AM // 00:19   #624
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Originally Posted by LethalHands
Then by your own admitting you are biased. Perhaps somewhat of a hypocrite for appreciating what Anet has to tell you unconditionally about their updates, while at the same time claiming not having to accept anything they have to say "automatically" out of your skepticism? I'm assuming you're caught in a serious contradiction, or following these things is getting old real fast.
Not biased, just using whatever information I have available. It's not complete, it's not perfect, but it's what I have. What's wrong with that? I wish there were more complete studies, but since there's not, what am I supposed to do about it? If you're telling me that as a consumer I can't use my best judgement and analysis to decide whether or not a company which want's my business is being honest or has my best interests in mind, then what's the point of a free market economy anyway? Where is the contradiction?

Btw, as a note to you and others who quote mine and other posts, could you please at least quote enough to finish the complete thought so that points aren't taken out of context?
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Old Apr 28, 2007, 12:57 AM // 00:57   #625
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Holy crap this thread is still going?

I suppose it hasn't occurred to most of the people here (read/lurk and respondents) that just the length of this thread and statements from both side represents a de facto admission that there IS a problem?

Just because the problem isn't shared by the whole community (ala Soul Reaping nerf, those that don't like Necros are for it, those that do like Necros are against it) doesn't mean the problem doesn't exist.

I suppose its an issue akin to politics and religion, both sides can yell til they're blue in the face, but no amount of fervent belief, logic, immunity to reason, slides and bar graphs (thanks blackbird!), or flat our proof will convince one side or the other of the other's viewpoint.

In my efforts to make an argument, I suppose I assumed too much too quickly. Heck, ectos are down to 8k even, of course, my gold drops are down by 800% but who cares?

Anyways, I hope one thing we all can agree on is the fact that changes to the game need to be considered more carefully, and not implemented akin to a "scorched earth" strategy of changing the face of the game two years in.

In my humble opinion, this whole issue reminds me of the "Mission Accomplished" Bush debacle with regards to the Iraq war. The war on bots in this game is similar, broad and grandiose rhetoric, with little if any real net effect. As has been stated, it may be that ANet's efforts have only strengthened the botters and their ability to engage in Ebay-ing gold. Only time will tell, but if even 5% of the playerbase is unhappy with said changes, that's a huge amount of potential sales of EotN and II that may be lost.

Bottom line, make the game fun, and people will play. Make it inaccessible, convoluted or otherwise intimidating, and people will buy WoW instead. And as forums like these have shown, the perception on either side is enough to convince a person, rather than the subtle reality.

But remember, farmers are players too! Once you start ostracizing an entire group for their playstyle, and your game acquires a certain reputation for "linearity" then you may find that negative press via word of mouth is much WORSE than any bad marketing campaign. Especially those who are intelligent enough to see the hypocrisy behind ANet's saying one thing and doing another.

But, I've said too much already. C'est la vie.
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Old Apr 28, 2007, 01:11 AM // 01:11   #626
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Quote:
Originally Posted by Gaile Gray
Who am I?
What do I do?

I am the person who reads these forums daily. Who puts up with the name calling and the insults and the questions of my worth to try to answer your questions, listen to your concerns, relay matters of import to the designers, and share their wisdom, insight, reasoning, and updates with you.

I am a member of the design team, a member of the company that made the game that you play.

I am a human being, with a passion for my job, a caring for other people, and a real interest in communicating and helping out.

And I have now left the building.
If anyone wonders why, just read this thread.
yes yes..we understand that your a human being blah blah blah we understand that you MADE a real good game...that lasted awhile.. blah blah all that good stuff

don't get me wrong gaile i have nothing against you but lets face it.. your so called DEVS( yea the chimps that are supposed to listen to the people) aren't really doing their job.. YOU might be.. and like i said you do a pretty good job at it.. but the fans have been putting their 2cents in to this whole game too don't you forget. if you fail to listen to the fans numerous times... they will fight back in your case attacking the only link between us and anet..YOU

after factions came out only FEW of the updates were even worthwhile...
and i hope you dont have the trump mentality that "oh this game is free so why should they cry" don't forget we do keep your company alive...if you keep down this gloomy path im afraid many of your fan base will die out



dont worry.. i still love you gaile ...
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Old Apr 28, 2007, 02:22 AM // 02:22   #627
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I've had a week to adapt to this new system and my opinion is still the same. Its just plain bad. I'm in the ranks of the casual farmers and my drops have drastically dropped in quanity. I've experimented with parties of different sizes: solo, me + 3 Heros, and me + 3 Heros + 4 Henchmen. The solo and 4 man drop rates were like 3 drops in an entire cleared area(Arjok Ward, starting and ending at Yohlon Haven). Even with 7 NPCs my drops were horrible. Tomb seemed pretty much the same, though the gold drops were noticibly diminished. I'd try UW or FoW but I don't have the equipment(nor will I ever now) for it. I was willing to be skeptical and willing to give the system the benefit of the doubt. But now my doubts are gone and I just want things to be the way they used to be. *le sigh*

Gaile, I'm not angry at you and neither should anyone else be. But you're the public face of GW on the web. When an unpopular update occurs you're the one who comes and explains and so you're the only target for people's scorn. Does that make it right? No. But from our point of view your pronouncements are usually extremely inadequte(mostly due to lack of information) or sort of condescending. It would be nice if some of the developers took some time to write an article about the recent changes(i.e. SR nerf, Auspicious Incantation, etc) and perhaps tell us what is and is not going to happen in GW1. We deserve the truth(as much as we can get w/o spoilers for GW:EN and GW2) and you deserve better treatment.
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Old Apr 28, 2007, 02:24 AM // 02:24   #628
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well, for me, i will not continue to play gw...a shame really...i hate selling and was happy just to earn gold farming so i could get armor, etc. I won't be recommending gw to anyone and won't buy expansion or gw2. I think you just don't try hard enough to keep bots out, which is really the issue...since you can't then i will pick up a different game...LOTR here we come!
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Old Apr 28, 2007, 02:34 AM // 02:34   #629
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Quote:
Originally Posted by Kaleban
Holy crap this thread is still going?

I suppose it hasn't occurred to most of the people here (read/lurk and respondents) that just the length of this thread and statements from both side represents a de facto admission that there IS a problem?

Just because the problem isn't shared by the whole community (ala Soul Reaping nerf, those that don't like Necros are for it, those that do like Necros are against it) doesn't mean the problem doesn't exist.

I suppose its an issue akin to politics and religion, both sides can yell til they're blue in the face, but no amount of fervent belief, logic, immunity to reason, slides and bar graphs (thanks blackbird!), or flat our proof will convince one side or the other of the other's viewpoint.

In my efforts to make an argument, I suppose I assumed too much too quickly. Heck, ectos are down to 8k even, of course, my gold drops are down by 800% but who cares?

Anyways, I hope one thing we all can agree on is the fact that changes to the game need to be considered more carefully, and not implemented akin to a "scorched earth" strategy of changing the face of the game two years in.

In my humble opinion, this whole issue reminds me of the "Mission Accomplished" Bush debacle with regards to the Iraq war. The war on bots in this game is similar, broad and grandiose rhetoric, with little if any real net effect. As has been stated, it may be that ANet's efforts have only strengthened the botters and their ability to engage in Ebay-ing gold. Only time will tell, but if even 5% of the playerbase is unhappy with said changes, that's a huge amount of potential sales of EotN and II that may be lost.

Bottom line, make the game fun, and people will play. Make it inaccessible, convoluted or otherwise intimidating, and people will buy WoW instead. And as forums like these have shown, the perception on either side is enough to convince a person, rather than the subtle reality.

But remember, farmers are players too! Once you start ostracizing an entire group for their playstyle, and your game acquires a certain reputation for "linearity" then you may find that negative press via word of mouth is much WORSE than any bad marketing campaign. Especially those who are intelligent enough to see the hypocrisy behind ANet's saying one thing and doing another.

But, I've said too much already. C'est la vie.
Simply the smartest post I have ever read on a forum.
/signed
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Old Apr 28, 2007, 02:43 AM // 02:43   #630
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Quote:
Quote:
Originally Posted by Rawraslan1121
well, for me, i will not continue to play gw...a shame really...i hate selling and was happy just to earn gold farming so i could get armor, etc. I won't be recommending gw to anyone and won't buy expansion or gw2. I think you just don't try hard enough to keep bots out, which is really the issue...since you can't then i will pick up a different game...LOTR here we come!
does that mean you will stop bothering us with I AM LEAVING posts?

go to WOW/LOTR and be happy but for once simply shut up and go without the GW sucks now so i am leaving................just............go
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Old Apr 28, 2007, 02:47 AM // 02:47   #631
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Quote:
Originally Posted by Kaleban
Holy crap this thread is still going?

I suppose it hasn't occurred to most of the people here (read/lurk and respondents) that just the length of this thread and statements from both side represents a de facto admission that there IS a problem?

Just because the problem isn't shared by the whole community (ala Soul Reaping nerf, those that don't like Necros are for it, those that do like Necros are against it) doesn't mean the problem doesn't exist.

I suppose its an issue akin to politics and religion, both sides can yell til they're blue in the face, but no amount of fervent belief, logic, immunity to reason, slides and bar graphs (thanks blackbird!), or flat our proof will convince one side or the other of the other's viewpoint.

In my efforts to make an argument, I suppose I assumed too much too quickly. Heck, ectos are down to 8k even, of course, my gold drops are down by 800% but who cares?

Anyways, I hope one thing we all can agree on is the fact that changes to the game need to be considered more carefully, and not implemented akin to a "scorched earth" strategy of changing the face of the game two years in.

In my humble opinion, this whole issue reminds me of the "Mission Accomplished" Bush debacle with regards to the Iraq war. The war on bots in this game is similar, broad and grandiose rhetoric, with little if any real net effect. As has been stated, it may be that ANet's efforts have only strengthened the botters and their ability to engage in Ebay-ing gold. Only time will tell, but if even 5% of the playerbase is unhappy with said changes, that's a huge amount of potential sales of EotN and II that may be lost.

Bottom line, make the game fun, and people will play. Make it inaccessible, convoluted or otherwise intimidating, and people will buy WoW instead. And as forums like these have shown, the perception on either side is enough to convince a person, rather than the subtle reality.

But remember, farmers are players too! Once you start ostracizing an entire group for their playstyle, and your game acquires a certain reputation for "linearity" then you may find that negative press via word of mouth is much WORSE than any bad marketing campaign. Especially those who are intelligent enough to see the hypocrisy behind ANet's saying one thing and doing another.

But, I've said too much already. C'est la vie.
i agreed with 100% of what my mate was saying, gaile please read that if you havent already.
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Old Apr 28, 2007, 02:56 AM // 02:56   #632
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Question

Quote:
Originally Posted by ValaOfTheFens
I've had a week to adapt to this new system and my opinion is still the same. Its just plain bad. I'm in the ranks of the casual farmers and my drops have drastically dropped in quanity. I've experimented with parties of different sizes: solo, me + 3 Heros, and me + 3 Heros + 4 Henchmen. The solo and 4 man drop rates were like 3 drops in an entire cleared area(Arjok Ward, starting and ending at Yohlon Haven). Even with 7 NPCs my drops were horrible. Tomb seemed pretty much the same, though the gold drops were noticibly diminished. I'd try UW or FoW but I don't have the equipment(nor will I ever now) for it. I was willing to be skeptical and willing to give the system the benefit of the doubt. But now my doubts are gone and I just want things to be the way they used to be. *le sigh*

Gaile, I'm not angry at you and neither should anyone else be. But you're the public face of GW on the web. When an unpopular update occurs you're the one who comes and explains and so you're the only target for people's scorn. Does that make it right? No. But from our point of view your pronouncements are usually extremely inadequte(mostly due to lack of information) or sort of condescending. It would be nice if some of the developers took some time to write an article about the recent changes(i.e. SR nerf, Auspicious Incantation, etc) and perhaps tell us what is and is not going to happen in GW1. We deserve the truth(as much as we can get w/o spoilers for GW:EN and GW2) and you deserve better treatment.
I agree.

This is my input as of now:

-ArenaNet deserves respect for trying as hard as they can on the game to make it better for us, their loyal customers. I'll definitely agree that they made a bad choice in loot scaling, because it just forces us to do less fun things to make money, or even limits the amount of money we get. They should have had a dev poll across multiple forums to make sure that this issue would not come at the community as an unpleasant suprise(which is what it is), but perhaps they thought it would be well received. I'm not going to bash Anet, but rather try to lead them on the right path. It's worked out this way fine before, and there's no reason it won't now.
-The designers' notes would have been extremely beneficial to this whole mess. Gaile probably wouldnt have lost it (which I feel bad about) if there was more clarification. I dont really know what Anet was thinking with this one.
-Extra benefits for more people is a no brainer now that we survey the info. Arenanet is trying to rebalance the economy, but I think they may have acted too late.

My point is, ArenaNet and Gaile should have come to us more directly with this matter instead of letting this issue get moldy. Only together, as players and developers, can we solve this problem.
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Old Apr 28, 2007, 03:01 AM // 03:01   #633
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Quote:
Originally Posted by Loviator
does that mean you will stop bothering us with I AM LEAVING posts?

go to WOW/LOTR and be happy but for once simply shut up and go without the GW sucks now so i am leaving................just............go
Hey, take this advice, it works well:
"The thing trolls hate most is lack of attention. Make 'em starve! XD

Loviator, leave that guy alone and he wont come back. The only people giving him ammunition are the people that respond to him. Just ignore him and he'll go away.

Why don't we all go cool down with a few rounds of Rollerbeetle racing or Dragon Arena? That's always fun.
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Old Apr 28, 2007, 03:09 AM // 03:09   #634
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Default the guild wars economy

is seems to me that the guild wars economy is being screwed. everyone complained that they couldnt make money. that is total crap, anyone can make money all u have to do is come up with the right build. the scaling thing needs to be taken away. ANet says that the bot farmers ruin the econamy, when acutally they keep it going. they sell money to people that have none. most people made money off of the white weapons that dropped from there enemies. i know i used to. but now we cant, and no one is making money. i spent 7 hrs farming tonight, and made 8 or 9k. usually by that time i would have made about 100-150k. Anyone else feel the same way?
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Old Apr 28, 2007, 03:17 AM // 03:17   #635
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They already "fixed" scaled loot.
Alot of rareties... actually... All rareties are excluded.

* Skill Tomes
* Scrolls
* Dye
* Rare materials, such as Ectoplasm
* Gemstones from the Domain of Anguish
* All other rare (gold) items
* All unique (green) items
* Special event items

The economy does go up and down, but Guild Wars does have one. It is just different from many other games.
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Old Apr 28, 2007, 03:36 AM // 03:36   #636
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7 hours farming for 8 or 9 k? Ha, I make about that much just playing the game. Sorry you think it's unfair that people can make as much money as you without grinding endlessly.
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Old Apr 28, 2007, 03:56 AM // 03:56   #637
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If you spent 7 hours farming for 8-9k then you're not farming properly.
I can make more than that, in less time.
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Old Apr 28, 2007, 05:44 AM // 05:44   #638
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Quote:
Originally Posted by Gaile Gray
....Instead, the loot scaling is selective, and it preserves a means for the high-end farmer to make money.
.....
A major theme of our most recent update is that the game should be friendlier and more rewarding for casual players, including casual solo farmers, and that the most advanced farmers should differentiate themselves from the crowd not through the amount of gold and common loot that they farm directly from monsters, but instead through the amount of gold that they can get from selling rare items to other players (directly or through traders).....
So the loot was scaled to preserve means for the high-end farmer and that, at least ANet thinks that, will automactically mean the loot is more "rewarding for casual players, including casual solo farmers".

Aha.
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Old Apr 28, 2007, 07:03 AM // 07:03   #639
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Originally Posted by cellardweller
And I would say that 300 skills is about the right amount for a character has been played casually for 6 months (1-2 hrs/night being spread out accross 10 characters). It allows for most primary skills and ~5-20 skills from your secondary professions. I am equally confident of this because without changing skills after clearing an instance or two GW gets very old very fast.
Okay, so doing the math here... 1.5 hours a night times about 180 nights is 270. Spread among ten characters that's 27 hours per character. That's (300/27) or about eleven skills an hour. Just to get this straight, is that what you are suggesting?
Quote:
Originally Posted by boko
What you are missing is that most of the time, "rare" as you say, does not even warrant their status of rare. Most of the time, the rare are crap. 90% of the rare drops are useless. The perfect one or rare skin are way too erratic to really be considered as a good source of income. That's like relying on a lottery to sustain your basic need.
That is by design, and it happens in most every RPG. The point of giving so many "useless" drops which are merchant fodder is that it makes the occasional good one seem that more exciting. It's a lot more interesting to get a hundred 10g drops and one 10k drop than it is to get a hundred 110g drops, because the unique one is much more memorable. It's a psychological effect that keeps people interested in the game.

As an aside, this is one of the arguments against simply upping the quest and mission rewards. If everyone gets used to having a higher money supply, then expensive stuff loses its value. blackbird said a while back that you have to be careful about changing end-game rewards. This goes both ways: if 15k and FoW armor become easily accessible by everyone, it completely devalues the sets that people worked for in the past. Depending on the magnitude of the adjustment, increasing quest/mission rewards could have a more dramatic effect on the economy than this update did, simply because it affects everyone.

Quote:
Originally Posted by Revan Bastille
2) According to the laws of supply and demand, if supply (of gold) goes down, then the demand (for gold) will go up and the prices will go up as well.
I don't think you're applying that correctly... demand should go down when prices increase.

Remember, demand is how many people are willing to pay for the item, not how many people want the item.

Quote:
Originally Posted by blackbird71
There is also a large number of casual players(and there have been many posts to this effect) who mainly just play through the game, but who also solo farm occasionally as a means of earning gold to supplement their gameplay.
[...]
If they truly want to make things easier on the casual player, they can't remove their source of income without at least replacing it with something else.
These statements seem contradictory. If casual players are merely using farming as an occasional, supplemental income source, then this update should not be drastically affecting them, as their primary income comes from other sources.

If they are using farming as a primary income source, I agree with Darksun that they are not casual players.

Quote:
Originally Posted by Kaleban
Bottom line, make the game fun, and people will play. Make it inaccessible, convoluted or otherwise intimidating, and people will buy WoW instead.
And then complain about WoW once they realize that they can't get an epic flying mount on a casual player's schedule?
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Old Apr 28, 2007, 07:57 AM // 07:57   #640
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Quote:
Originally Posted by rohlfinator
These statements seem contradictory. If casual players are merely using farming as an occasional, supplemental income source, then this update should not be drastically affecting them, as their primary income comes from other sources.

If they are using farming as a primary income source, I agree with Darksun that they are not casual players.
Darn good point, and I completely agree.
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